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Game Designer


Reply Game Studios is looking for a skilled Game Designer to be part of our team – a professional that will be responsible of designing game mechanics, working closely with Artists and Programmers to bring the studio's vision the game to life.

As a member of the Design team you will be responsible of crafting engaging gameplay experiences using Unreal Engine 5.

Responsibilities:

  • Create and maintain design documentation
  • Explain designed game mechanics clearly to the team, using diagrams and text
  • Collaborate with Artists, Programmers and Animators, as well as other game designers, in order to craft mechanics that follow the game design vision
  • Perform early test on gameplay features and provide quick feedback for changes and updates

Required Skills:

  • Ability to think creatively, while maintaining results-oriented mindset
  • High proficiency in communication skills and teamwork attitude
  • Experience working closely with Artists and Programmers
  • Ability to handle constructive feedback and criticism
  • Good working knowledge of Adobe Photoshop and the Microsoft Office suite
  • Availability to work on site, in Milan

Desired Skills:

  • 2+ Years in the game industry, with teamwork experience
  • Shipped at least 1 game on console or PC in a Systems/Gameplay Design position
  • Good working knowledge of Unreal Engine 5
  • Expertise in scripting languages, such as Lua or Python

We will consider Junior, Experienced or Senior Game Designers for this position

Interested? Please read the Privacy notice and e-mail your application letter and CV to

3D Technical Artist


Reply Game Studios is looking for a skilled 3D Technical Artist to be part of our team – a professional that will be working closely with Artists, Designers and Programmers in order to develop and improve tools and shaders for our new project.

As a member of the Art department, you will be responsible of creating shaders and tools; you will also support the Art team in their work with both Unreal Engine 5 and other technologies.

Responsibilities:

  • Develop and optimize materials and shaders, which will be used on different platforms across multiple assets, characters and environments
  • Develop and maintain art pipelines/tools, collaborating with the Art department to optimize workflow
  • Optimize assets for performance and memory usage
  • Use diagnostic tools to analyze performance and identify areas of improvement

Required Skills:

  • Attention to detail
  • Ability to adapt to change, flexibility, open-mindedness
  • Solid scripting and programming skills including Python, Mel, and C++ and other shading languages
  • Aesthetic sense
  • Effective communication skills and teamwork attitude
  • Ability to handle constructive feedback and criticism
  • Positive attitude to work closely with Designers and Programmers
  • Availability to work on site, in Milan

Desired Skills:

  • 2+ Years in the game industry, with teamwork experience
  • Shipped at least 1 game on console or PC as a 3D Technical Artist
  • Good working knowledge of Unreal Engine
Interested? Please read the Privacy notice and e-mail your application letter and CV to

3D Character TD


Reply Game Studios is looking for a skilled 3D Character TD to be part of our team – a professional that will be working closely with Artists, Designers and Programmers in order to setup complex rig structures for creatures, humanoids and props.

As a member of the Art department, you will be responsible of creating rig structures for the characters of our new game, from initial design through implementation, using both Unreal Engine 5 and other technologies.

Responsibilities:

  • Collaborate with 3D Character Artists to create models that meet technical constraints
  • Collaborate with 3D Animators to design artist-friendly rig structures
  • Setup real time dynamic systems
  • R&D tools to improve the character rigging pipeline
  • Write utility scripts and programs to help the Art team
  • Use diagnostic tools to analyze performance and identify areas of improvement

Required Skills:

  • Attention to detail
  • Ability to adapt to change, flexibility, open-mindedness
  • Solid scripting and programming skills including Python, Mel, and C++
  • Aesthetic sense
  • Effective communication skills and teamwork attitude
  • Ability to handle constructive feedback and criticism
  • Positive attitude to work closely with Designers and Programmers
  • Availability to work on site, in Milan

Desired Skills:

  • 2+ Years in the game industry, with teamwork experience
  • Shipped at least 1 game on console or PC as a 3D Character TD
  • Good working knowledge of Unreal Engine
Interested? Please read the Privacy notice and e-mail your application letter and CV to

Spontaneous Application


If you want, you can also submit a spontaneous application. Please specify which position you are applying for in the subject line, and remember to attach your portfolio or other relevant samples of your work.

Interested? Please read the Privacy notice and e-mail your application letter and CV to